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Happy Birthday ! Today is the 41´th Anniversary of the Odyssey!

January 27, 2013

In 1966, Ralph H. Baer came up with the concept of a "television gaming apparatus." This device included both a chase game and a video tennis game and could be attached to a normal television set. There were about 40 million TV sets in the U.S. homes alone in 1966, to say nothing of many more millions of TV sets in the rest of the world. They were literally begging to be used for something other than watching commercial television broadcasts!

 

It took several years and numerous false starts, but in 1970, Baer showed the game to Magnavox, which signed a licensing agreement the following year. Then, on January 27, 1972, Magnavox launched Baer's "Brown Box" technology as the Odyssey video game console - the world's first home video game system. Priced at $100, the Odyssey utilized simple black-and-white graphics, and enhanced by plastic overlays for the television screen. Read more about the beginnings of video gaming industry at the History section.

See the first Pong game ever recorded!


Happy Birthday PONG !

November 29, 2012

Today in Geek History

 

Atari announced Pong in 1972. 40 years later, it still hasn't lost its charm. It is Nov. 29 in the year 2012 and that means the ground-breaking, ball-bouncing, interactive game of Pong officially turns 40 years old.

 

Happy Birthday PONG !


A Note By Home Video Gaming Inventor Ralph Baer

January 27, 2012

It may be the 40th anniversary of the Magnavox Odyssey game but it's about the 90th of birthday of mine….hard to believe. …and I'm still up-to-my ears in work.

 

I am still involved in inventing, designing hardware and writing software for electronic toys and games and have no intention of stopping unless my clock winds down… which will probably happen sooner rather than later.


I haven't been involved in videogame development since the last time, about four years ago, when I designed and licensed  a substitute for a DDR mat that required no mat and talked wirelessly to the game box. Unfortunately, my licensee forgot to romance the potential customer at the required management level and the product dropped dead despite the fact that the licensee had spent  a million dollars on its development.

 

Current videogame consoles, TV sets, laptops, iBooks, iPads and iPhones are nothing if not complete magic... and I am happy to see that Apple has finally developed software that lets us port MSFT Word files with photos and movies to iPad and iPhone.

 

I have been preaching the need for interactive tablets for textbooks and other form of books (like travel books) for 25 years and now THAT has happened… Games are just about one last step away from total realism… 3D, which I have been associated with for 50 years (I have a collection of family photos of thousands of 3-D slides) is also coming along rapidly.

Things are moving so fast it makes one's head spin.

Best, Ralph Baer

See a video of Ralph H. Baer speaking at "History of Video Games Timeline" launch event in Berlin - 29 July 2009


Pong Machine for Commodore C-64 [2011]

January 27, 2011

Pong Machine  for Commodore C64

 

The old ATARI classic PONG on your Commodore C64 - Real retro gaming!

 

Download at
noname.c64.org

 

Produced by Technische Maschinenfabrik
Release Date : 9 January 2011


Permanent exhibition of the Computerspielemuseum

January 21, 2011

The new permanent exhibition of the Computerspielemuseum opens up to visitors on January 21st, 2011. The museum is located in Berlin-Friedrichshain. Visitors are taken on a historical journey covering the highlights of a process that started 60 years ago. "The Computerspielemuseum is an asset to Berlin’s cultural landscape," said the mayor of Berlin, Klaus Wowereit, on the occasion of the opening. "I am happy to see that this young medium has at last found a suitable home here."

More than 60 years ago the computer became a gaming machine. Since then, digital games have contributed more to the diffusion of computers than any other application. The message of this new medium is interaction, suitable for daily use and creative possiblities, today already realised in global, interactive organised networks. In just a few years the digital game has changed the societal communication fundamentally - as printing and film have already done before. A long time misjudged as children‘s toy, computer and video games are increasingly at the focus of interest inside society.


Pong! developed for Mobile System Android

February 14, 2010

http://www.androlib.com/android.application.org-oep-pong-jiDB.aspxA classic game of Pong! developed for Mobile System Android
by
Paul Kilgo - its for FREE !

By touchscreen or trackball, control your paddle and outwit your opponent, be it CPU or human.

New in this version:
- Mute sound (via menu)
- Tried to address sluggishness
- Tagged app as 2.1-compatible to see if multitouch would work (it didn't)


For programmers :A jQuery plugin to generate Pong

February 14, 2010

jPong - jQuery Pong plugin Icon For programmers and developers: A jQuery plugin to generate the classic Pong game on your web pages. Fully customizable and cross browsers compatible.

Requires jQuery 1.3. Demo : http://www.geoffray.be/lab/pong/


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